It would be cool if there were quest lines players could complete to get professions or jobs in the server. This could also give players an easier way to get rubies. Also, the players should get promotions after doing a certain amount of work, and the higher rank you are in your job, the more rubies players can get per job. This would encourage players to keep doing their job which would give them an activity they can do whenever they get bored in game.
Jobs that players could have are: Lumberjack (get payed for chopping down a certain amount of trees in open world), Cook (go to a kitchen or restaurant and make special foods to get payed, players can get recipes to cook these special foods when theyβre not working after getting promoted a few times), and the Author (players have to write something that fits a prompt given to them by an npc that could act as their boss).
There would be a limit to how many shifts a player can do in a day, so they donβt spend 8 hours getting 100k rubies per session. The max would probably change depending how much each job pays and how long each shift takes to be completed.
Please authenticate to join the conversation.
New
Feature Request
1 day ago

SecretSpy135
Get notified by email when there are changes.
New
Feature Request
1 day ago

SecretSpy135
Get notified by email when there are changes.