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Arcade Functionality

Bring functionality back to the Arcade in the form of minigames- Players can queue up at the Arcade for multiplayer games, or they can play single player games. When activating or playing the games, Players would be sucked into the arcade machine as sort of a Wreck It Ralph type scenario and would play in-character instead of some kind of custom UI with the game.

The Arcade could also bring with it Arcade-themed cosmetic/furniture crates / rewards, or a new questline similar to Badger quests but with an Arcade NPC.

Arcades could potentially be a somewhat large Ruby sink, and would add replayability for people who aren’t into the sandbox vibe or survival Minecraft.

3 comments

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Comments3

  • Whisdan

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    Nov 9

    If players are able to set up their own games in their realms I'd like the components they use to have some Redstone integration so it doesn't feel out of place.

  • crispytwig

    Team•

    Nov 9

    Small extra ideas :

    • Arcades at spawn could be “presets”, but their inner workings use blocks available to Players. Players could acquire Arcade Machines and set up their own games in their Realms.

    • Arcade Machines controlled by Players could have a settings menu where the game can be closed/opened, Player count can be determined, timers, rewards, prices, etc.

    • A new /arcade menu that shows available games, popular games, active games with player counts or queues, etc.

  • matt_with_a_hat

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    Nov 9

    It would be so so incredibly peak.