OR Suggestion - STORY MODE Campaign 1 : "Not so Pleasure Island".
This is an suggestion for the development team of Origin Realms. If this sees you and you are not on the development team, please forward this forth to a development team supervisor, thank you.
Dear: Development Team of Origin Realms.
So the Aether is coming soon and with the team wanting to animate. I bring forth A story mode idea for new players and maybe even all players. There being a mystery to uncover in OR and the player is the one to uncover it.
There's already hints at a darker lore in OR. Like the weird hooded guy in the hub, or the shrine. I feel we could incorporate that into elements of a story mode. Heck, maybe you get special furniture along the way as you progress through the story. It could also extend past the story with quests that you can do to earn rubies.
Examples being the fallowing.
β’ Lizardic Literary Club - A looting quest where you need to loot the lizard structures for special paper you'd find in the chests called Lizardic Literature. You bring this to Clubs administrator for rubies. 10 pages maybe for 25 rubies?
β’ Hilda's Herb Hunt - your given a list of herbs (Flours, Grasses, and seeds) to find out in the wilderness and much like badger quests you'd do these challenges for rubies.
Completing the list giving something like 35 to 40 rubies? Maybe? Idk.
These side quests would tie into the story via completing them a first time to obtain some item key to the games story.
While it may be an big idea. It could be something fun for all. And since the developers want to work on animation this could be the opportunity they are looking for. And plus it would expand the cutscenes roster after they butchered all the tutorial cutscenes from all the various shops in OR in place of blue Mario kart bubbles.
I hope this idea intrigued you and will be considered as a future update.
Thank you for your time and consideration. - Yours YT9TalesGame / Signed 03/04/2025
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Feature Request
About 1 year ago

fluffyboi96.
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