Shield Enchantments

Shields are currently one of the most useless legendary items in Origin Realms. Their only real purpose is to have really cool looking skins - else, there is no purpose beyond being cosmetic.

In the Marauder, Totems of Undying don’t work. I’m not sure if this is intended or not. Either way, people can easily skip past by the whole spire nowadays, not even collecting extra lives. While usually there is no problem with dealing with the Marauder, having something useful in the off-hand is indeed going to be useful. Shields help, but as of right now, they don’t do much useful in general.

Therefore, I propose three new Shield Enchantments:

1. Aegis - while holding up the shield, it deals damage to everything within a small radius (up to 4 blocks - 1+Enchantment Level). Max level: 3.

2. Wall - has a chance to stun enemies which hit the shield for 0.5 seconds. This chance is up to 75%, where the percent is 15*enchantment level. Maximum enchantment level is 5.

3. Encrusted - if the wearer of the shield has a totem of undying in their inventory while wearing this shield, the totem of undying is triggered. Has a 120 second cooldown, and cannot be obtained through enchantment tables, and only through Ancient Cities. Maximum one level.

Perhaps Thorns could be applied to shields as well?

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Status

Read

Board
πŸ’‘

Feature Request

Date

About 1 year ago

Author

QuestMaster6454

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