In Review
105Under consideration
Animated ui elements
Given there’s a bigger team and more resources I feel like elements like the ui could have a few little animations to make it more satisfying. . Ruby counter animation Looping Ruby counter Whenever player gains rubies this little animation could play and it would loop depending on how many rubies the player has received. I’m not 100% sure if that’s possible but it would be cool if the number or rubies went up smoothly aswell. . Badger task complete . Ruby counter animation inspired by MCCI
Missing Texture Finish
I present to you new finish type! The Missing Texture Finish. It would be a scrolling texture of the infamous peetah install cs source I remember that there was an idea for finishes to have variants, for ex. gold finish would have silver and bronze finish too, so if it were to happen and my suggestion would get approved I think it could either be a variant of glitch finish or matrix. I made a demo of how the finish would look like:
Marauder Revamp and Expansion
Since its release the marauder, and more broadly the blighted biomes/bosses system as a whole hasn’t received any significant updates. Whilst the minor updates it has received like the grim vessel and ruby increase were nice, the community has been seeking more challenging PvE content for a long time and this post suggests possible ways of adding that to Origin Realms. Adding Replayability Through Customization The main problem the marauder currently has is a lack of scaling difficulty. If you’re a newer player and are in under-enchanted diamond equipment with minimal consumables you will really struggle. But, if you are a long time player in hyper-maxed equipment with every consumable Origin Realms has to offer, the boss is no challenge at all. By its very nature as a progression based survival game, Origin Realms’ bosses are impossible to balance with a one size fits all solution. That is where something like the “The Altar” could provide a fix. The Altar *possible GUI for new customization system “The Altar” would be a new interactable block found in the lobby of the marauder, and could be accessible once everyone in the party has completed the marauder at least once. It would allow players to add additional challenges to the marauder bossfight for additional rewards. Below are some examples of how the system could work Challenges
Rake variants, gestures and more
Rake cosmetic has been lackluster especially when it comes to customizability. With autumn right around the corner and leaves falling to the ground we could use a bit of an upgrade in form of new rake variant. Rake - original rake but now the head is paintable Garden Rake Pitchfork With these upgrades rake finishes will finally have some flair. Rake with gold finish Another upgrade to our beloved cosmetic is a new linked gesture Raking Gesture. Raking Gesture concept
Add the Tile Finish
(Not Mandatory) I know the tile finish was scrapped and is now used for the info blocks at spawn but I feel like it would be a cool and even wanted to finish if the team added it. I also would like to see players being able to pick the color of the 2-3 different tiles that cross the screen like originally planned.
Toggle-able armour visibility
It would be cool if armour visibility could be toggled on and off in the settings somewhere. A lot of armour designs look really bulky + it would be cool to see everyone’s great skins and to be able to see cosmetics better.
new cosmetic styles
almost all of the hat styles are based on other existing cosmetics with the same styles Hats: -make the rainbow earmuffs paintable since the other rainbow cloud cosmetics are paintable already (even if they're not part of the set they should still be paintable) -add a new generic simple new years hat and make all the year exclusive ones new styles -aurora halo (halo only style and aurora only style) -clown hat (with nose style) -flowerbud crown (a style without the neck leafs) -jade mask (hatless and maskless styles) -snowman helmet (hatless style) -jacko helmet (a style without the face covering so the helmet looks more like the marauder helmet cosmetic) -iguano mask (raised style) -steel skull mask (raised style) -sugar skull mask (raised style) -tiki mask (raised style) -tribal mask (raised style) -pharaoh crown (beardless style) -punk hat (collarless style) -rabbit mask (lowered style) -ski goggles (up style) -snorkel (up style) Backswags: -evoker robe (totemless style) -snowman suit (scarfless style) -vanquisher blade (handle up blade down style) -wisp cloak (collarless style) Props: -candy bucket (paintable pumpkin style) -flame fist (copper, soul and blighted styles) -marshmallow stick (unliten style, new default) Balloons: -beelloon (nectar style)
Add the missing paintings
Sketchy sells all custom paintings (minus admin and event) except 2 bo-bomb march and nurse orbit. I have asked many staff about the reason for this and the only answer I received was it simply wasn't added to the cycle when the paintings were moved over to sketchy so I think it's time to finally add them to the cycle and make them obtainable.
Get your crate back when you disconnect
I’ve had it happen to me several times that I opened a (premium) crate and before I even saw the first roll I got randomly disconnected. When I rejoin the server I have items but what if I was looking for something specific? What if I missed a finish? I’m surprised that when you get disconnected even before you see the crate opening screen you don’t get the crate back.
Remove water texture from the bottom and top of the echo glass
Echo glass is supposed to remove water texture, but you can still see it on the bottom and top of the block
In Progress
Actively being built
No In Progress issues
Completed
170Recently shipped
Reply command does not work properly after switching servers
After switching between server instances (spawn, open worlds, realms), the /r command does not remember who messaged you before switching servers. In other words, if someone messages you and then you move to a different server instance, you cannot reply to their message with /r.
Too much blue wool
So I was exploring a mineshaft when I noticed a wall of blue wool and when I started digging my way through I foud a structure completely buried in the wool Here is an image of it without the wool I guess there was a problem with the structure spawning with the wool instead of air, but i haven't seen any structure like this before, maybe is from the archeology update but im still curious.
Allow visitors to open trash cans
I am so tired of people littering in my realm. You can use people’s crafting tables and enchanting tables, why not trash cans? (I know that someone made a bug report about this already, but I’m assuming that its a feature and not a bug)
Transit Block issue
The Transit Blocks dont work if one of them is above y level 0 and the other below that y level. Issued after 1.18 update
Blazes, Wither Skeletons, Etc. do not spawn in Nether Fortresses, Nether Fortress Biome is Listed Incorrectly
After visiting 10+ Nether Fortresses and attempting to brute-force blaze spawns by flattening the terrain and using trapdoors, Blazes and other mobs (Skeletons, Wither Skeletons, Magma Cubes) do not appear to be spawning. This makes Wither Skeleton skulls harder to access while blaze souls are completely inaccessible. This was marked as fixed in 1.11.1 but as of now appears to be broken. Nether Fortresses are also listed as “Nether Wastes” on the F3 debug menu while all other Nether Biomes display correctly.
Make Oak & Dark Oak Saplings Grow the New Prefabs
Recently, new prefabs were added for the oak & dark oak trees, but I noticed that when I try to grow them from saplings they still generate the old models. I’d love to be able to grow the new dark oak trees in my realm without having to reset my realm.
Make it so that you can buy the Archeology Table
Similar to the painting table, make it so that you can buy the archeology table used to craft artifacts in the museum. Will be nice to have one in your realm, and also provides another ruby sink in the economy
Thorns Enchantment Immediately Cancels Shadow Mode
When thorns damage triggers alongside the shadow mode activating, the thorns damage immediately cancels the shadow mode effect. Effectively bricking shadow armor that has thorns, preventing its main use-case from activating.
Shears with Siphon do not automatically pick up wool when shearing sheep
If you shear a sheep with shears which have the Siphon enchantment on them, the wool from shearing the sheep does not automatically transfer to your inventory. Instead, it drops on the ground as an item.
Spirit Armor Does Not Affect Sword/Axe Summons
Enough Said